FROM A SIMPLE SKETCH TO THE FINAL PRODUCT
PROCESS OF CLOTHING MAKING CONSIST OF 7 IMPORTANT STEPS
- STEP – SKETCHING – Sketches are the must for every designer and they are the first step to turn ideas to into a reality. Sketching helps designer to explain ideas, it shows the look of a new design and it’s useful in making selections between the right fabric that is going to be used for the garment.
- STEP – FABRIC SOURCING - Fabric cost represent 60-70% of the total garment price. Picking the right fabric is not only about composition, feel, color and weight, but for designer it’s important to know also availability, minimum order quantity and width. Trade shows are one of the best places to find the right suppliers.
- STEP – PATTERN, MUSLIN, SAMPLE – When the fabric is selected and design is properly discussed, it’s time to make a new pattern. When the pattern is ready, first muslin can be created. For the muslin we usually use cheaper fabric, because at this stage we most of the time do some changes like, making the sleeve shorter or longer, making collar bigger, V neck smaller etc.. After we discuss all the changes we can make a sample, that represents the final look of a new design.
- STEP – SIZING & GRADING – If we want to offer product in various sizes, we need to move to the next step sizing & grading This is process when the marker is created for each size. It’s also important to know the width of the fabric so we can calculate how many yards need to be ordered for production.
- STEP – ORDERING FABRIC & TRIM – This is the process when we order physical components of the garment like fabric, buttons, zippers etc. We also need to order main and care labels for the production.
- STEP – CUTTING – Fabric is delivered to the cutting room, or to the factory that do cutting. It's important to deliver marker, sample and cutting ticket, that includes information about how many pieces per size we want to produce.
- STEP – PRODUCTION – Last step is production. Our production usually takes a month or so, depends on the fabric, design, quantity and complexity of the product.